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 Wolf Online 2 - Changelog - August 9, 2015

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Kouga
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   17/11/13, 07:37 pm

*takes her reading glasses and sits down on a chair, an open book in her hands* *looks over the glasses*

Until it's finished! Cool 
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   17/11/13, 07:43 pm

Inuyasha22 wrote:
*takes her reading glasses and sits down on a chair, an open book in her hands* *looks over the glasses*

Until it's finished! Cool 
study I'll be sure to take note of that.
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   17/11/13, 07:50 pm



I had to. Razz
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Kouga
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   17/11/13, 10:20 pm



Razz Same here.. (xD aren't we mature?)
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   17/11/13, 10:22 pm

Oh yes. =3 study
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   17/11/13, 11:15 pm

I laughed more than I should have. XD
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Kouga
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   18/11/13, 01:09 am

Chloethegreat wrote:
I laughed more than I should have. XD
xD Oh? And that is how much? Wink Laughing is healthy!
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JackobLoveu

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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   18/11/13, 01:10 am

You're actually good with these things, Inu. Wink Nice job.
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Kouga
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   18/11/13, 04:29 pm

Razz Thank you!~

EDIT: Any idea where I could find nicer weather particles? Like snow flakes, rain.. .. leaves. Suspect 
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SunsetCoyote
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   18/11/13, 06:57 pm

does it have to be from a game? or can it be drawn?
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Kouga
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   18/11/13, 07:22 pm

As long as it's not larger than 16x16 pixel it can be drawn too... Shocked 
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   18/11/13, 11:19 pm

I'll try my best, not making promises yet though XD
EDIT: sent them to you via Trillian Wink 
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   01/01/14, 11:22 am

*smiles innocently* Attached a download-link to the change log..
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   01/01/14, 02:10 pm

You finished the game? Or just giving this a peak for us?
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   01/01/14, 04:48 pm

Would be sad if that was the finished game Suspect 

;P It's a preview of what is going to come.
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   01/01/14, 05:51 pm

...Oh  Embarassed 
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   02/01/14, 02:24 pm

Inuyasha22 wrote:
Razz Thank you!~

EDIT: Any idea where I could find nicer weather particles? Like snow flakes, rain.. .. leaves. Suspect 

It's good!
As you're using Unity, there are tons of assets for that on the store.

Fluvio2-Free
Lake Water-2$
Great Free Rain-Free
All Weather-$5
Snow!-2$

I hope this helps!  flower
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   02/01/14, 06:57 pm

xD Now we're talking of two different things! The particles I asked for were meant for the 2d version (which officially has outlived it's usefulness after I've seen what Unity can do, which is, in short, everything and more of what I achieved in 6 years, which on the other hand makes me wonder what the devs at Eduweb have been doing all that time..  Suspect )

But thank you! Very Happy This'll be quite helpful. Too bad we're so few active members here. If our community was larger, using the methods of mass-funding, there'd be great stuff we could add. For now, we'll have to stick with the free stuff Smile *smiles*
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   03/01/14, 07:20 pm

Oh!  lol! 
I don't think I know anything about 2d particles.  study 
I'm glad I could help a tiny bit!

P.s- are you going to launch a kick starter/indegogo?
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   04/01/14, 04:21 am

Sorry, you lost me there. Will I release a what?  Suspect 
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   04/01/14, 01:32 pm

Kick starter! Crowdfunding

Or
Indiegogo Crowdfunding leaning toward independent projects


I think Wolf DOS has enough followers and praise that a revived version would be well-supported! Smile
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   04/01/14, 07:16 pm

o,.o When I acquired some more unity skills, then sure, why not!
But I've heard once you start such, you got to release on a set date, isn't that right?
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   05/01/14, 02:00 pm

I have no idea. XD
The rules on Kickstarter say that the launcher is expected to follow through with their promise, whether that be a beta at $1,000 or a behind the scenes look at $500. I've seen projects that haven't had any release date and have been fully funded. They seem to like it when you can give a relative time frame.
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   09/01/14, 01:10 am

Wow... This is beautiful! <333 The only ideas I have, at this stage of the development, are:

-The ability to move the mouse to pan the camera around your wolf while idle, and it will run in the direction the is facing camera once you move again;
-Faster running;
-Shadows;
-Your wolf doesn't flip all over the place when you face up or down X3;
-Turning animations.

But the atmosphere... Wow. It's just spectacular. Bravo! Only, now it's becoming quite obvious we're competing with WQ...
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PostSubject: Re: Wolf Online 2 - Changelog - August 9, 2015   09/01/14, 08:25 am

ChickenPaste wrote:
Wow... This is beautiful!
- Thank you ;O

ChickenPaste wrote:
The ability to move the mouse to pan the camera around your wolf while idle, and it will run in the direction the is facing camera once you move again;
- Very Happy I rather thought of turning with A+D and moving forwards with W, sitting/laying down with S.. But your idea isn't bad either!

ChickenPaste wrote:
Faster running;
- Aye aye!

ChickenPaste wrote:
Shadows;
- Coming Very Happy Probably a switch I need to turn over... and haven't found yet ._.

ChickenPaste wrote:
Your wolf doesn't flip all over the place when you face up or down X3;
- Razz Changed to the above mentioned controls yesterday.. it doesn't flip over anymore.

ChickenPaste wrote:
Turning animations.
- Only played while standing and turning, right?

ChickenPaste wrote:
But the atmosphere... Wow. It's just spectacular. Bravo! Only, now it's becoming quite obvious we're competing with WQ...
- Competing with a corpse...  Suspect They're no match for us! They took half a year to get as far as WO in it's alpha is ... that project isn't even half a month yet...  pirat 
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