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 PROJECT: "White Wolf"

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Cazanna
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Number of posts: 34
Age: 15
Ort: Maastricht
Registration date: 2009-12-18

PostSubject: PROJECT: "White Wolf"   10/08/10, 12:28 pm

Yay, I managed to get your attention, after all those years! *tear*

Today I'm going to show you something I thought about for a while. I call it: "Project White Wolf". In this project, I try to create the wolf we dreamed about, but haven't seen on the original WOLF game. It's *drumroll* a pure white wolf! Oh well, not pure white since I have to add shade to it, but it's WHITE =D . So before you all start like: "OMG, let's add it to the original WOLF game or even better: WOLF Online" I must warn you, my project takes time and since I don't know what file is the fur colour file of the wolf, I don't know if it can be added.

This is also a try on becoming a member of the Raven Woods team, but I don't know if they will so.... KOUGA READ THIS NOW! xD

The completed animations:

WALK CYCLE ( 3 of the 8 finished )


What do you think? Do you like it? Do you hate it? Do you want pie?


Last edited by Cazanna on 12/08/10, 01:03 pm; edited 3 times in total
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Inuyasha22
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Number of posts: 395
Age: 22
Ort: Remscheid
Registration date: 2008-08-28

PostSubject: Re: PROJECT: "White Wolf"   10/08/10, 06:18 pm

=) Great work. Did you finish the set? Up, down, left, right, up-l, up-r, down-l, down-r ?
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Doom Dragon
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Registration date: 2009-09-29

PostSubject: Re: PROJECT: "White Wolf"   10/08/10, 07:15 pm

This seems great! I do prefer black wolves over white but black and white are my favorite wolf pelt colors.
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Cazanna
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Number of posts: 34
Age: 15
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PostSubject: Re: PROJECT: "White Wolf"   10/08/10, 09:41 pm

I did not finish the set yet, but it will be finished soon. I will try to make screenshots of every move but it will take time since I don't have the sprites Razz I will also try to make the other animations like, sleeping, howling, rolling when shot, hurted wolf walk and trot and dead. I will post all my animation once I finished them.

DoomDragon, can you read my mind? I was already planning on making one for a "pure black" wolf. I made the first frame already but not on this computer. I will show you tomorrow.

I'm glad you two liked it Smile
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Inuyasha22
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PostSubject: Re: PROJECT: "White Wolf"   11/08/10, 12:45 am

^^' If you had our sprites your work could get spoiled you know. I messed up some frames' contrasts so if you create fresh sprites it might be better in the end. But I could give you the grid so you can place your images in an usable format.
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Cazanna
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PostSubject: Re: PROJECT: "White Wolf"   11/08/10, 11:07 am

It's ok that I don't have the sprites, I will try with making screenshots. I would love to have "the grid", but I don't think that the wolf skin will be used soon since i'm still creating the walk cycle in all directions xD

I do have one question though: When the sun is setting in WOLF, the whole game gets dark blueish, Do I need to make a blueish white wolf for at night or will the game just overlay a blue "blanket"?
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Inuyasha22
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PostSubject: Re: PROJECT: "White Wolf"   11/08/10, 01:19 pm

Well, there'll be no blue overlay Wink it'll become darker, yes, maybe you might want to darken your set (once you've created it)
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Cazanna
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PostSubject: Re: PROJECT: "White Wolf"   11/08/10, 05:56 pm

Oh ok thanks for answering Razz I will darken my set once I finished it. But there is one problem again.

I was animating the cycle for walking down when I noticed that two frames ruined my animation. I'm sure they are in it because every animation counted 7 frames, but I don't know exactly what went wrong. So I am begging again, for the sprites for walking down since I really need to know if they are in it or not.
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WhiteWolf



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PostSubject: Re: PROJECT: "White Wolf"   11/08/10, 07:38 pm

It's probably unnecessary to say that I majorly support this project. X-D

I hope it works out, though! And if it turns out you can get the meshes into original WOLF, I will be in heaven on earth!!!

---WhiteWolf
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Inuyasha22
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PostSubject: Re: PROJECT: "White Wolf"   12/08/10, 09:55 am

That's no mesh, it's a sprite. And it's unlikely that it'll be ingame since the game uses palettes to colour it's wolves. As long as we can't edit those there'll be no pure white wolves. But they might be in WO if that's alright.
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Cazanna
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PostSubject: Re: PROJECT: "White Wolf"   12/08/10, 06:41 pm

Updated, new walk cycle added.
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Inuyasha22
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PostSubject: Re: PROJECT: "White Wolf"   12/08/10, 06:53 pm

>) just to hide the truth. Nothing personal.
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WhiteWolf



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PostSubject: Re: PROJECT: "White Wolf"   12/08/10, 09:56 pm

White wolves in WOLF Online - just as good, really. :-)

And gack, I always end up saying meshes instead of sprites, sorry, that's what I meant. Call it hopeless idealism - I have this dream that one day we'll be able to completely take apart and reconstruct this game, but without having the source code, it's just not possible. Time to wake up, *lol*.

---WhiteWolf
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Unidentified



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PostSubject: Re: PROJECT: "White Wolf"   06/09/10, 01:47 am

Pretty white. Is there a way (when your done of course) to put this in the real wolf? And if you plan on doing every sprite thing (trot sit run yadayada) how long do you think it will take?
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Cazanna
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PostSubject: Re: PROJECT: "White Wolf"   07/09/10, 10:12 am

Walk and trot is the same only trot is sped up Wink

I will try to do every sprite yes, I actually finished some but I haven't made it into an animation yet so I can't show them yet.

I can't put them in the original WOLF because I used a different colour palette. So you will have to wait untill they can be edited. They might come in WolfOnline though.

And I don't know how long it will take to finish it. the work will slow down now that I'm going to school again. So I don't know...
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PROJECT: "White Wolf"

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